AI Insights · Timothy · October 2022
Top 5 School Games on iOS in Chile, Q3 2022
In Q3 2022, the top 5 school-themed games on iOS in Chile showcased varied performance trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In Q3 2022, the top 5 school-themed games on the iOS platform in Chile demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look into the performance of each application:
Become a Queen from SUPERSONIC STUDIOS LTD saw fluctuating weekly downloads, peaking at 730 in late June and dropping to 169 by the end of September. The game's weekly revenue was modest, reaching up to $10 during the week of August 1. Active users showed a general upward trend, rising from 1820 at the end of June to 2198 in mid-September before slightly declining to 1953 by the end of the quarter.
SAKURA School Simulator by Garusoft LLC experienced varied weekly downloads, with a notable increase from 222 in late June to 526 in mid-September. Active users also increased, starting at 1004 in late June and peaking at 1787 in mid-September, before ending the quarter at 1425.
High School Simulator 2018 from tomoya sugikami maintained relatively stable weekly downloads, ranging from 141 to 296 throughout the quarter. Active users saw a steady rise, starting at 587 in late June and reaching 756 by mid-September, ending the quarter slightly lower at 717.
Teacher Simulator by Kwalee Ltd showed a decline in weekly downloads initially, from 392 in late June to a low of 26 in mid-August, before recovering to 327 by mid-September. The game generated some revenue, peaking at $13 in early September. Active users decreased from 1199 in late June to 492 in mid-August, then rose to 847 by mid-September, ending the quarter at 758.
Papers Grade Please! by Lion Studios had stable but low weekly downloads, peaking at 202 in mid-July and ending the quarter at 79. The game saw minimal revenue, with occasional peaks at $10 and $2. Active users fluctuated, starting at 366 in late June, peaking at 448 in late July, and ending the quarter at 274.
The data for these insights comes from Sensor Tower, where more detailed analytics and trends can be explored.